Projects

Recent Projects


The Last Receiver

A post-apocalyptic crafting RPG built in Unity where you play as the final grocery store receiver trying to survive a hellish wasteland. This project showcases:

  • Full open-world system design
  • Dynamic enemy AI & survival mechanics
  • A unique inventory/crafting system based on real-life logistics work
  • Cinematic design, VFX, UI/UX, and technical sound implementation

VR Sniper Tactical System

A physics-based VR project with real-world inspired sniper mechanics. Features include:

  • Headset-aligned scope interaction
  • Ballistic calculations using realistic drop and wind
  • Tracker-based hardware integration and tool-switching
  • AI squad command via voice interface

Custom Controller Rhythm Game

Inspired by Guitar Hero, I’m building a Unity-based rhythm game with custom Arduino-powered hardware. It includes:

  • Note spawning and sync logic
  • Song import pipeline
  • Hardware communication via USB
  • LED and haptic feedback
  • Scoring, streaks, and timing accuracy detection