
Recent Projects
The Last Receiver
A post-apocalyptic crafting RPG built in Unity where you play as the final grocery store receiver trying to survive a hellish wasteland. This project showcases:
- Full open-world system design
- Dynamic enemy AI & survival mechanics
- A unique inventory/crafting system based on real-life logistics work
- Cinematic design, VFX, UI/UX, and technical sound implementation
VR Sniper Tactical System
A physics-based VR project with real-world inspired sniper mechanics. Features include:
- Headset-aligned scope interaction
- Ballistic calculations using realistic drop and wind
- Tracker-based hardware integration and tool-switching
- AI squad command via voice interface
Custom Controller Rhythm Game
Inspired by Guitar Hero, I’m building a Unity-based rhythm game with custom Arduino-powered hardware. It includes:
- Note spawning and sync logic
- Song import pipeline
- Hardware communication via USB
- LED and haptic feedback
- Scoring, streaks, and timing accuracy detection